Hi everyone! I’m Alex, a sound designer from the Philadelphia region, most recently for PHL Collective. We released DC’s Justice League, Cosmic Chaos, in March of 2023. It was wonderful making sounds for Superman, Batman, and Wonder Woman, along with a whole host of other DC characters and working with the voices of famous voice actors. I have also been their sound designer for two more currently unannounced projects. The other two games were fun and presented some very interesting challenges that I can’t wait to talk about once they’re announced.
Along with sound design, I specialize in implementing audio into Unity using FMOD. I’m particularly good at finding the places in in the project to set sounds and music to play, and working around the code’s limits to get them playing in the way they should.
I’ve participated in many game jams through Philly Game Mechanics and its prior incarnation, Philly Dev Night, mostly designing sound, implementing it into games, and occasionally composing music.
A mostly-complete list of those projects is on the All Games page. Some of them were finished. Most weren’t. All of them are imperfect. They’re game jams, after all. I’ve featured a few of the fun ones on the Featured Games page, too, even the ones that weren’t finished.
I’ve also done work for Why Are We Running? by Flyclops LLC, which is hectic, silly, a little dark, and pretty explosive.
In my (rare) spare time, I’ve made chiptune covers of songs, a few of which have been released on albums by the Kickblips group. I’ve started recording them using my Sega Genesis. There’s something that feels very real about recording on the original system.
I sing classically, too. I’m a bass-baritone.
I listen to old goth rock, Tom Waits, Leonard Cohen, classic ambient, and game soundtracks, not necessarily in that order. I have some affection for atonal music. I know far more classic rock than I should. I enjoy most of the weird music people point out to me.
I think my favorite sound is still the deep resonant sound of a pipe in a stairwell that’s been struck by something. It’s one of the first kinds of sounds that I tried to record when I became interested in field recording. I used those recordings years ago in this generative ambient piece, the first I posted to SoundCloud.
Some of my favorite games:
Transistor
INSIDE
Kentucky Route Zero
Final Fantasy IX
Tony Hawk’s Pro Skater 3
Katamari Damacy
Ristar
Hades
Some of my favorite soundtracks:
Sub Terrania
Sonic the Hedgehog 2
Streets of Rage 2
Silent Hill 2
Pyre
Ori and the Blind Forest
Abzu