All Games and Game Jams
Bloodjak II – Released 2019 for PC
Sound Designer
https://gamejolt.com/games/bloodjakII/430744
Shoppy Mop-Up – 2019 Philly Game Jam Entry
Sound Designer
https://jakeo.itch.io/shoppy-mop-up
Puck Striker – Released 2017 for iOS
Composer and Sound Designer
www.puckstriker.com
Clutterbud – 2019 Global Game Jam entry
Sound Designer
https://globalgamejam.org/2019/games/clutterbud
Dischord – 2019 Global Game Jam entry
Audio Implementation using FMOD Studio
https://globalgamejam.org/2019/games/dischord
Collective Memory Farm – 2019 Global Game Jam entry
Sound Design and Audio Implementation in Unity
https://globalgamejam.org/2019/games/collective-memory-farm
Bullets x Blades – 2017 Band Name Game Jam entry (in development)
Sound Designer and Composer using FMOD Studio – Unity integration
https://kotarofujita.itch.io/gz-n-r
Exquisite Corpse Jam – Unity Project
Sound design and implementation using Unity audio engine.
https://phillygamemechanics.itch.io/exquisitecorpse-unity
Rumble Madness – 2018 Cover Jam entry
Sound Design and Implementation using FMOD Studio – Unity integration
https://kotarofujita.itch.io/rumble-madness
War Zero – 2018 Sports Game Jam entry
Music Composition, Sound Design, and Implementation using FMOD Studio – Unity integration
https://kotarofujita.itch.io/warzero
Golden Thread – 2018 Global Game Jam entry
Sound Designer
https://globalgamejam.org/2018/games/golden-thread
Bird Calls – 2018 Global Game Jam entry
Secondary sound design, audio editing
Implementation using FMOD Studio – Unity Integration
https://globalgamejam.org/2018/games/bird-calls
Room of Fire – 2017 Melody Jam winner
Sound Designer and Arranger
Implementation using FMOD studio – Unity integration
https://kotarofujita.itch.io/room-of-fire
Clean Machine – 2017 Micro Mechanics Game Jam entry
Sound Designer using FMOD Studio – Unity integration
Alt-Tab – 2017 Work Jam winner
Sound Designer using FMOD Studio – Unity Integration
Game Jam build:
https://kotarofujita.itch.io/alt-tab
Sudden Glory (in development):
Composer, Sound Designer (Asset Creation)
Echo – 2017 Global Game Jam Entry
Sound Designer and Programmer using FMOD Studio – Unity Integration
Game Jam build:
http://globalgamejam.org/2017/games/echo-4
Birdwave – 2017 Global Game Jam Entry
Composer
https://justgreg.itch.io/birdwave
Manifest Destiny – 2016 Philly Game Jam winner
Composer and Sound Designer using FMOD Studio – Unity Integration
Game Jam build:
https://jakeo.itch.io/manifest-destiny
DIGITAL RESORTS – 2016 Down the Rabbit Hole Jam Entry
Composer, Game Designer, Level Designer
https://geese.itch.io/d-i-g-i-t-a-l-r-e-s-o-r-t-s
Lovers Roulette – 2016 Death Jam Entry
Sound Design (asset creation)
https://geese.itch.io/lovers-roulette
Baristocrat – 2016 Global Game Jam Entry
Sound Design (asset creation)
http://globalgamejam.org/2016/games/baristocrat
Additional Audio Work
DeMystical Podcast:
Editing, Sound Design, Recording: Episodes 4-9
Editing: Episode 3
https://podcasts.apple.com/us/podcast/demystical/
As part of the Kickblips Crew:
Sineapple Under the Sea – Track 8, “F.U.N. Song”
Hiptunes – Track 11, “In the Aeroplane over the Sea”
Kickblips – Track 11, “Committed”
http://kickblips.com
PhillyTron arcade cabinet: Startup animation sound
Software I Use Regularly:
REAPER, Ableton Live 9, iZotope RX, FMOD, Unity3D
I have experience with Wwise, Pro Tools, FL Studio, Sonar, Vegas, Premiere, Final Cut Pro, Finale